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Week 22 of DarkTide

Overall, a fairly quiet week.

And by “fairly,” I really mean that I have nothing to say. So, I’m just going to rattle off somethings we have planned for the future.

 

DarkCombat II – We’re working on it. If you want to toss in your ideas, post here or here. Kaliven will post the design document that he and I have been working on once we finish it.

DarkClans – A complete system that will allow the clan leader and officers to actually manage their clan. Web interface for out-of-game management, anyone?

DarkSiege – After DarkClans comes DarkSiege. Pretty self explanatory.

DarkPortals - Mutliverse is just not cutting it for us (read: it deleted our worlds). So, we are making our own minimalist multiworld plugin. It will support:

DarkDuels – Separates men from boys and people who only talk the talk with people who know how to swing a sword like a pro. Two players setup a duel, are placed into an arena, given armor and weapons, and beat the snot out of each other.

DarkBetsDarkDuels (maybe not in the first build) will allow spectators. What’s better than watching two players wail on each other? Winning money from other people, of course.

DarkSpleef – We did a few games of spleef and players loved it! Look for mutliworld arenas for whenever-you-want spleef games – 1v1 and group.

 

Go sign up for this week’s PvP Event here!

 

We hope that you had an excellent New Year’s Day, DarkTide, and here’s to the new (calendar) year of DarkTide!

written by Celeo

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  • Comments

    1. Gotta be careful with the way DarkBets is designed. If it is set up so that players can only win money if others have already bet on the opposing side, it may get boring and never used due to lack of spectators or everyone betting one-sided. If any of the payout comes from the server, it will get abused immediately with players taking dives to feed others the winnings. The only way I can see it working is having spectators agree to bet against each other individually (both posting the same sum bet), similar to how the combatants have to each agree to duel.Just my 2 cents

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